
Media Literacy and Rhetorical Analysis of YouTube Rants
There are a lot of YouTubers who release daily videos with long rants about their grievances with the video game …
Comparing Dialogue: A Short Hike vs. Arranger

One of my favorite games this year was Arranger, a tile-based puzzle-adventure game. I played it on my iPad while I was recovering from a cold and was charmed by its style and excellent puzzle design.
However, I struggled to engage with the text and …
Peeking into Kojima's Diary: Lessons in Creativity and Process

Translating Kojima's Diary Using Human Translation: The Good and Bad

Note: Go here to read the previous entry about this translation work.
When I started this project, I reached out to Did You Know Gaming? and the people credited in their video to see if they could provide me with their translation of the diary. They …
Translating Kojima's Diary using AI, The Good and Bad

Update: I was about to source a Human Translation of the diary, Read more here
I learned about Metal Gear Solid 2’s development diary from a DidYouKnowGaming video on YouTube. After some online sleuthing, I discovered that the entire content …
Evil apes dukin’ it out on a giant ball

Official Concept art, published in Disco Elysium Digital Artbook
The writing in Disco Elysium really felt like it stood out? why is that? I’d like to know. Let’s start with a simple test.
Is it the writing or the execution? Let’s strip things out and compare.
In the intro, when the Limbic System gives …
Quick Stitch Image Tool

I’m transcribing and translating a game development journal from the ’90s using AI and some automated validity checks.
Since the journal entries are bound to a physical book, the entries often wrap to the next column or page. So, I needed a …
MGS2 revisit

Finished MGS2 again for the first time in I think 20 years. Still so much fun, I did a whole lot of a research behind the scenes and I hope to share more in the future.
But a couple of observations:
- It’s totally a toy. With a lot of replayability. I …
Saturday Journaling

Deciding between 3 smaller project.
- Dialogue boxes in Godot
This one would be practical and have pretty functional outcome. Using Godot would make it a bit novel too, even though I’m unsure I would use it for production. I can test out prototypes. …
Saving Your References
I had planned to write about MSG2 and level design today, but I got sidetracked in my mission to find a tangential rant by (Super Bunnyhop). I saw this on his live stream a few months …