Testing Unity Web Project Export

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Testing Unity Web Project Export

Unity has hyped up their web export for version 6. How good is it? Can I make a 1 button game that’s playable on phone browser?

GitHub page hosting seem to have limited support for Content-Encoding, So I can’t use the best compression models (6MB on Brotli) but Gzip seems to work, making the build a 12MB load on the network.

That’s still a more than I would prefer but I think that’s just a result of using Unity.

But I am imporess with input, seems to work flawlessly even in Safari which is known to fight with web games a lot.